Somehow my audio driver got screwed up or misconfigured (although I didn't touch anything, so it could've been the codec package as assumed) and by resetting it to it's standards the problem fixed itself. I think THIS is what finally fixed the problem. My audio crackled a bit as the driver was resetting and afterwards my middle speaker was fixed and equally noisy as all other speakers. I then entered the Creative Labs settings again and simply hit the 'Reset to Standards' button. I use a 5.1 audio system and my middle speaker - which is the important one when it comes to dialog in games - was much too quiet compared to the rest of the boxes. ^^ģ.) I got into the menu for my audio configuration (tried both the windows options and the one that came with my Creative Labs sound driver) and noticed something odd: I did the standard test where Windows plays a sound for every speaker. So uninstalled it, used a registry cleaner afterwards and restarted my system.Ģ.) I did one very obvious thing: I used to play with STEAM in offline mode, so I connected to STEAM and let it install the latest patch. I remembered many people telling me that these audio codec packs usually cause more trouble than fixing problems. Okay, one of these or all of these fixed my problem:ġ.) I noticed that the game, while running, used the ffdshow audio decoder that got installed with the K-Lite codec pack some months ago.